Monday, August 31, 2015

SIGGRAPH 2015: Vulkan / OpenGL ES / OpenGL BOF


"Valve and LunarG are working closely with Khronos to provide Vulkan
developers with open source tools. These tools and first drivers are
expected to be available for Vulkan developers during 2015.

is sponsoring LunarG to provide Open Source Tools, a prepackaged SDK,
and technical support for Game Developers bringing their 3D engines to
the new Vulkan API.

This will be available for all Game Developers via the LunarXchange portal.

To receive updates on the availability of the Vulkan SDK, sign up at"

Vulkan™ on Intel® Graphics at SIGGRAPH 2015